Experiment 66
Controls:
- Main Attack: Left click
- Enter shooting stage: Hold down shift (a red beam will be shown this is just the indicator not the actual shot)
- Shoot a Web: Left click (need to already be holding down shift)
- Grapple: Right click
- Dash: Space
- Move around: WASD
Rule Information:
- When killing an enemy their corpse flying back KILLS other enemies
- Every kill you get recharges 1 web shot
- Every MELEE kill recharges 1 grapple charge (other kill types dont recharge it)
- You are invincible while dashing or grappling
- Top left first row represents ammo for stunning enemies
- Top left second row represent grapple charges for grappling to enemies
Credits:
- Programming and Game Design: Damon Fernandez
- Main Character Art: Arda Devrim ÜNAL (https://snake48.artstation.com/)
- Enemies Art: Lexler
- Majority of Sound Design: Jonah Sears (https://itch.io/profile/curlywav)
Music sourced from: https://davidkbd.itch.io/eternity-vol2-djentmetal-scfi-horror-music-pack
| Updated | 3 days ago |
| Published | 21 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | DamonFernandez, Curly.wav |
| Genre | Action, Shooter |
| Made with | Godot |
| Tags | Arcade, Arena Shooter, Endless, Fast-Paced, horde, one-hit-kill, Singleplayer, Top-Down |

Leave a comment
Log in with itch.io to leave a comment.